Screens are ubiquitous in contemporary life – be it in the shape of mobile phones or tablets, cinema, television or computer screens, gaming consoles, e-book readers or urban screens such as advertising panels or the screens of ticket vending machines. We interact with screens daily in numerous ways – at work, for recreation, navigation, education, creation, and communication. We gain information about ourselves, other people, our surroundings, and the world from and through screens. We navigate, communicate, and commemorate via screens. Learning about screen culture therefore also means learning about our relationship to ourselves, other beings, and the world around us. This course explores the theory and history of screen practices, and their relevance for personal and cultural identity. While particular attention is paid to digitization, which caused an enormous rise in screen interactions, this class considers a long history of screen practices, which massively exceeds that of electronic media. Emphasizing materials and objects and highlighting qualities of the past in the present, this course explores today’s screen media’s ancestors.
Through examples ranging from ancient times to computerised media, this course analyses screen media practices’ interconnection, mutual inspiration, and tradition as well as the discourses of power that screen practices generate and continue. To this end, we will combine analysis of texts, films and artworks in discussions and presentations with visits to museums and exhibitions.